Rembrandt was a master at using impasto texture in the light areas of the picture, such as a necklace, a nose, or a collar. He used two devices to accentuate an area of impasto: “glazing in the pits” and “top-dragging.”

When it is completely dry, you can quickly glaze a thin layer of raw or burnt umber thinned down with turpentine. Most of it will sink naturally into the pits.
When that layer is dry, you can lift off the hint of the umber layer from the tops by using a smooth cotton rag with just a hint of turpentine. This will take away the glaze from the tops but leave it in the pits. But don’t try either of those last steps unless the surface is bone dry.

The rock on the left is an example of top-dragging. To do this, I first painted the stone a bit lower in value over a pretextured base. When that was dry, I loaded a bristle brush with thick, light paint and dragged it over the base, allowing the the paint to come off on the top of the little mountains of impastos. In a couple of quick strokes, you can achieve a random quality of rock texture without a lot of fussy rendering.
-------
Paint Texture
Paint Texture, Part 1
Paint Texture, Part 2
Paint Texture, Part 3
Không có nhận xét nào:
Đăng nhận xét