I first met
Sean Andrew Murray twelve years ago when he was an art student at
Syracuse University. He held still long enough during our pizza dinner to let me sketch a quick portrait.

I ran into him again recently. I was pleased to learn that he’s one of the most sought-after concept designers in the game industry, working for Big Huge, EA, Turbine, and MindEngine.
I met a lot of amazingly gifted and hard-working art students during the recent book tour. Who knows where each one of them will turn up a dozen years from now?
Tomorrow: Moving Mountains
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